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Menampilkan postingan dari Januari, 2020

Flashing Builds from the Android Open Source Project

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Posted by Mitchell Wills, Android Build Software Engineer AOSP has been around for a while, but flashing builds onto a development device has always required a number of manual steps. A year ago we launched Android's Continuous Integration Dashboard , which gives more visibility into the continuous build status of the AOSP source tree. However, these builds were not available for phones and flashing devices still required a manual command line process. In order to support developers working in AOSP we are launching Android Flash Tool , which allows developers to flash devices with builds listed on the Continuous Integration Dashboard . This can be used by developers working on the Android OS to test changes or App developers to test compatibility with the latest AOSP build. A device being flashed. Android Flash Tool allows anyone to use a browser supporting WebUSB , such as Chrome 79 or Edge 79, to flash an Android device entirely from the browser (Windows requires installing a dri

Get ready for the Game Developers Conference

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Posted by Kacey Fahey, Games Developer Marketing, Google Cross-posting from the Google Developers Blog . Join us online or live* at the Google Developer Summits during the Game Developers Conference on March 16 and 17 to learn about the latest tools and updates to build great games, reach more players, and improve discovery of your game. Google has lots to share with the game development community at the Game Developers Conference (GDC) in March. Check out our plans and sign up to keep up to date with the latest GDC news and announcements from Android, Google Play, Firebase, and more. For one week, tens of thousands of creators from the gaming community come together at GDC to hear the latest industry innovations and network with peers to enable better gaming experiences for players around the world. Below is a preview of what to expect from Google, and remember, it’s just the beginning. Don’t forget to sign up for our newsletter as we reveal more leading up to the event, or you can c

Enter the Indie Games Festival from Google Play

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Posted by Patricia Correa, Director, Developer Marketing The indie developer community released several fantastic titles on Google Play during 2019, showing the technical skill and innovative design that makes them an essential part of the gaming landscape. To continue helping indie developers thrive, today we’re announcing the 2020 edition of our annual Google Play Indie Games Festival . This year we will host three competitions for developers from several European countries*, Japan, and South Korea. Prizes: Prizes are designed to help you grow your business, including: The chance to exhibit at the final events in Warsaw, Tokyo or Seoul Promotions on the Google Play Store Promotions on our consumer and developer-facing channels Access to exclusive developer-focused Google events Personalized consultation sessions with Google team members And more! Eligibility: The contests are open to developers from selected countries, with no more than 50 employees. The submitted game must be new,