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Menampilkan postingan dengan label Game Development

The winners of the Google Play Indie Games Festival are...

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Posted by Leticia Lago, Head of Developer Marketing, EMEA We wrapped up the Indie Games Festivals in Europe, Japan, and South Korea. You can now check out the three winners and Top 10 finalists from each of the contests. The Google Play Indie Games Festival celebrates the creativity and innovation that small games developers bring to the Play Store. We shortlisted 20 finalists for each contest after receiving hundreds of submissions. The finalists were to showcase their art at events in Warsaw, Tokyo, and Seoul. However, this year’s unprecedented events saw the finalists presenting to jury members online. The juries then deliberated to select the winners. Winning developers receive prize packages designed to help them grow their business on Android and Google Play. Each package offers promotions on the Google Play Store, consultations with members of the Google Play team, Google hardware, promotion campaigns, and more. Join us in congratulating the developers and try out their game...

Performance insights for Games, powered by Android Performance Tuner

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Posted by Dan Galpin , Developer Advocate Android vitals is the destination for managing your app's technical quality. Over 80,000 developers take advantage of its performance and stability metrics every month. As part of our work to help you deliver better game experiences to more Android users, we're introducing Android Performance Tuner - a new library in the Android Game SDK that unlocks game performance insights in Android Vitals. This gives you a scalable way to measure and optimize your frame rate and graphical fidelity across the whole Android device ecosystem. Unity Boat Attack Sample with Different Optimizations Once you have integrated Android Performance Tuner into your game and published it on Play, you'll be able to see how it performs across real users and devices with the following new features in Android vitals. Frame rate performance Frame Rate Performance by Quality Level and Device Model We chart the frame time distribution across your users’ devices, br...

Meet the finalists of the Google Play Indie Games Festival

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Posted by Leticia Lago, Head of Developer Marketing, EMEA At the start of this year we opened submissions for 2020’s Google Play Indie Games Festival - an international competition celebrating incredible indie games from Europe, Japan and South Korea. We’ve received hundreds of fantastic submissions that showcase the technical abilities and groundbreaking creativity of independent studios. Many thanks to everyone who submitted their game. After some hard choices and late nights, we’re happy to announce our 20 finalists in each region. Please check out the games below (in alphabetical order); each one is a true work of art. They will be receiving promotions and prizes to help them grow their business. They’ll also be competing in the Finals for the top prizes. While this is a happy announcement, we must also inform you that we will be unable to hold the Finals as planned on April 25 in Poland, Japan and South Korea due to the COVID-19 situation. We will be postponing the events until f...

Google for Games Developer Summit March 2020

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Posted by Greg Hartrell, Head of Product Management, Games on Android & Google Play While we're sorry we didn't get to see you all in person at GDC, we hope you are all staying healthy and safe. As many of us look to press on with work as much as possible, we’d like to share with you what our teams have been working on at the digital Google for Games Developer Summit. We couldn’t be happier with the continued growth of the vibrant Android gaming ecosystem. In fact, Android remains the world's most popular mobile platform with more than 2.5 billion monthly active devices and great news for game developers, we’re seeing more than 1.4 trillion minutes played per month in your games on Google Play. It’s important to us that our platforms are highly useful to every kind of game developer, so our payment system helps games monetize in more than 65 countries. Moreover, we offer our users more than 275 local forms of payment, including more than 180 carrier billing options, wit...

Get ready for the Game Developers Conference

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Posted by Kacey Fahey, Games Developer Marketing, Google Cross-posting from the Google Developers Blog . Join us online or live* at the Google Developer Summits during the Game Developers Conference on March 16 and 17 to learn about the latest tools and updates to build great games, reach more players, and improve discovery of your game. Google has lots to share with the game development community at the Game Developers Conference (GDC) in March. Check out our plans and sign up to keep up to date with the latest GDC news and announcements from Android, Google Play, Firebase, and more. For one week, tens of thousands of creators from the gaming community come together at GDC to hear the latest industry innovations and network with peers to enable better gaming experiences for players around the world. Below is a preview of what to expect from Google, and remember, it’s just the beginning. Don’t forget to sign up for our newsletter as we reveal more leading up to the event, or you can c...

Enter the Indie Games Festival from Google Play

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Posted by Patricia Correa, Director, Developer Marketing The indie developer community released several fantastic titles on Google Play during 2019, showing the technical skill and innovative design that makes them an essential part of the gaming landscape. To continue helping indie developers thrive, today we’re announcing the 2020 edition of our annual Google Play Indie Games Festival . This year we will host three competitions for developers from several European countries*, Japan, and South Korea. Prizes: Prizes are designed to help you grow your business, including: The chance to exhibit at the final events in Warsaw, Tokyo or Seoul Promotions on the Google Play Store Promotions on our consumer and developer-facing channels Access to exclusive developer-focused Google events Personalized consultation sessions with Google team members And more! Eligibility: The contests are open to developers from selected countries, with no more than 50 employees. The submitted game must be new,...

Google Mobile Developer Day at Game Developers Conference 2019

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Posted by Kacey Fahey, Developer Marketing, Google Play & Android We're excited to host the Google Mobile Developer Day at Game Developers Conference 2019. We are taking this opportunity to share best practices and our plans to help your games businesses, which are fuelling incredible growth in the global mobile games market. According to Newzoo, mobile games revenue is projected to account for nearly 60% of global games revenue by 2021. The drivers of this growth come in many forms, including more developers building great games, new game styles blurring the lines of traditional genres, and the explosion of gaming in emerging markets - most notably in India. Image Source: GamesIndustry.biz To support your growth, Google is focused on improving the game development experience on Android. We are investing in tools to give you better insights into what is happening on devices, as well as in people and teams to address your feedback about the development process, graphics, multipl...