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Performance insights for Games, powered by Android Performance Tuner

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Posted by Dan Galpin , Developer Advocate Android vitals is the destination for managing your app's technical quality. Over 80,000 developers take advantage of its performance and stability metrics every month. As part of our work to help you deliver better game experiences to more Android users, we're introducing Android Performance Tuner - a new library in the Android Game SDK that unlocks game performance insights in Android Vitals. This gives you a scalable way to measure and optimize your frame rate and graphical fidelity across the whole Android device ecosystem. Unity Boat Attack Sample with Different Optimizations Once you have integrated Android Performance Tuner into your game and published it on Play, you'll be able to see how it performs across real users and devices with the following new features in Android vitals. Frame rate performance Frame Rate Performance by Quality Level and Device Model We chart the frame time distribution across your users’ devices, br...

Android Game SDK

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Posted by Dan Galpin , Developer Advocate With over 2.5 billion monthly active devices, the Android Platform gives incredible reach for game developers. Taking advantage of that opportunity can be a challenge, particularly if your game really tries to push the limits of what mobile can do. We've spent years working with game developers to try to both capture and address the biggest issues, and we're just beginning to see the fruits of that effort with the launch of the Android Game SDK. The Android Game SDK is a set of libraries that you can use to enhance your Android game. The first library we are launching in the Android Game SDK helps developers with frame pacing, the synchronization of a game's rendering loop with the OS display subsystem and underlying display hardware. Android's display subsystem is designed to avoid tearing that occurs when the display hardware switches to a new frame in the middle of an update. To this end, it buffers past frames, detects late ...